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Research and DevelopmentCommunity Cultural DevelopmentPresentation at the 1st Taiwan International
Children's TV and Film Festival
(January 9-13, 2004) (Global Community Cultural Development and Screen Culture activities utilizing Information Technology) COMMUNITY CULTURAL DEVELOPMENT Community Cultural Development is a process to recognize the diversity and complexity of ideas and cultures as an integral part of establishing links between communities and individuals locally, regionally, nationally and internationally. The outcome of Community Cultural Development practices is often hybrid and embedded in the process as an expression and/or exchange of ideas through various artistic and cultural forms, which ultimately creates a universal language. The communication gap between countries, states, cities, communities and individuals is disappearing since Information Technology is shaping the world to be a closer community devoid of borders. This 21 century technological revelation allows diverse ideas and cultures to transcend their originalities to the rest of the globe by only pressing a button on a laptop, mobile phone or a finger touch computer screen refrigerator's door. Since New Technology has abolished the concept of space and time in communication process, the Community Cultural Development initiatives and strategies have been implemented globally to establish greater understanding of the world's unique social, cultural, political and economical position. The main facet of New Technology is its cost effectiveness for many economically disadvantaged communities and individuals that have no adequate budget to access information and exchange ideas. SCREEN CULTURE AND AUDIENCE DEVELOPMENT Traditionally, Screen Culture activities always utilized film festivals as platform to introduce new ideas from around the world to their respective audience but now with the presence of Television, Satellite and digital Technology, audience is allowed to experience and appreciate moving images from various artistic and technological forms. New Technology and multimedia applications provide an alternative root to create moving images not only by professionals but also by communities and individuals that are interested in this field. Therefore, the moving images industry is shifting from being exclusive to inclusive. Since Information Technology has become a way of communication in the new millennium, it is also bringing about major changes in the way of seeing the world and ultimately creating new ways of being. These changes can occur during a long-term process beginning with children in school and at home that have access to information and multimedia applications that will empower youngsters to create their own unformulated and unrestricted expressions and representations. As a result of this overwhelming freedom through cyber space, many taboo expressions and discourses are equally represented along with already established ideas. Taboos such as amateur and/or unprofessional image-makers are no longer applicable since the quality of images is often enhanced and manipulated through various Digital FX processes by the 21st century image-makers. Media literacy practices such as forums
and workshops are gateways to develop an understanding to differentiate
between the saturation of moving images that are already loaded with
preconceived definitions and the images that are demanding the audience
to contribute by completing the meaning from their own social, cultural,
economical and political periphery. Since many organizations are set up to assist children and youth in making representation before the New Technology era such as CIFEJ are finding it very easy to widen their focus and transcend the aims and objectives of the organization via electronic communication tools. On the other hand, many organizations are formed that focus solely on utilizing New Technology to produce, present, promote and distribute works that are about/for or merely made by children and youth globally. New Technology is providing the knowledge and opportunity for many youngsters to manage and represent their own affairs rather than relying on adults and/or professionals to guide them with the adequate information. ICYMAN (International Children and Youth Multimedia Access Network) is one of the organizations that is administrated and coordinated by young people under 22 years of age utilizing New Technology to promote and present its aims and objectives to wider constituents globally. ICYMAN is a community cultural development and screen culture initiative in the Western Sydney region supported by the Australia Council for the Arts, Norwegian Film Institute, SAF (School of Animated Films, Croatia) and CIFEJ (International Centre of Films for Children and Young People, Canada) was launched at the 2nd International Film Festival for Children and Young Adults in Buenos Aries during November 2003. In February 2004, ICYMAN will be launching a virtual database to commence networking between children, youth and relevant organizations locally, regionally, nationally and internationally. ICYMAN focuses on Information Technology and multimedia activities to connect children, youth and relevant organizations globally, and also be utilized as a virtual platform for cultural, artistic and personal development and expressions. This is an opportunity to present young
people from culturally diverse backgrounds in the Western Sydney region
as one of the forefronts in networking and implementing new ways of
expressions. The gathered information will be available on the project's
website for community access, as well as being compiled in a comprehensive
booklet by 2005. Also, the multimedia works produced by children and
youth in the year 2004-5 will be presented and promoted not only during
the 7th and 8th Editions Auburn International Film and Video Festival
for Children and Young Adults but in many other national and international
film, video and multimedia festivals. 1. To lobby and advocate on behalf of children and youth in Western Sydney to gain access to Information Technology, Multimedia, Film and Video and Electronic art as the 21st Century forms of expression. 2. To initiate and establish an infrastructure entitled ICYMAN 'International Children and Youth Multimedia Access Network', that functions as a platform to address children and youth issues globally, administrated by culturally diverse children and youth of Western Sydney. 3. To initiate and develop CCD and Screen Culture activities through exchange programs locally, regionally, nationally and internationally to reach a greater understanding of the intertexuality and complexities in the social, cultural and political make up of each area, region or country. Conceptual Workshop Conceptual and practical workshop with primary students to view and vote for best works made by children and youth from Auburn International Film and Video Festival for Children and Young Adults 'winners compilation 2003', as well as writing and presenting own written stories during the workshop and voting for the best script. The duration of the workshop will not exceed 2 hours and 30 minutes. Child Produced 4-14 years old A Good Heart Ashden
Walker, Live Action 4'30" Australia 2003 (Winner 1st Place) ANTS Children
aged 8-13, Animation 2'29" Croatia 2003 (3rd Place) CHOMP William
Allsop / Channel Free, Experimental 4' Australia 2002 Flying Pancakes Children
aged 7-12, Animation 2'06" Croatia 2003 Bully Duster Trinity
Catholic Collage, Live Action 5' Australia 2003 Sugar and Spice Katerina
Lonergan / Channel Free, Experimental 4' Australia 2003 Winston Gene Alberts
/ Channel Free, Experimental 4' Australia 2003 (2nd Place)
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