Dispersing Information
Seminars
Presentation at the 1st Taiwan International
Children's TV and Film Festival
(January 9-13, 2004)
By Vahid Vahed
(Global Community Cultural Development
and Screen Culture activities utilizing Information Technology)
COMMUNITY CULTURAL DEVELOPMENT
Australia is a mini world that has citizens, which formed communities
from diverse cultural backgrounds and is also a fertile testing ground
to implement Community Cultural Development initiatives and strategies.
Nearly 15 years ago, Australia Council for the Arts initiated a 10 years
policy entitled 'Multicultural Arts for Multicultural Australia' in
order to establish links between culturally diverse communities. This
policy was a way to confirm and preserve the heritage of each culture
re-presented in Australia as oppose to White Australia policy practiced
since the colonization by Anglo Europeans nearly 200 years ago.
Community Cultural Development is a
process to recognize the diversity and complexity of ideas and cultures
as an integral part of establishing links between communities and individuals
locally, regionally, nationally and internationally. The outcome of
Community Cultural Development practices is often hybrid and embedded
in the process as an expression and/or exchange of ideas through various
artistic and cultural forms, which ultimately creates a universal language.
The communication gap between countries,
states, cities, communities and individuals is disappearing since Information
Technology is shaping the world to be a closer community devoid of borders.
This 21 century technological revelation allows diverse ideas and cultures
to transcend their originalities to the rest of the globe by only pressing
a button on a laptop, mobile phone or a finger touch computer screen
refrigerator's door.
Since New Technology has abolished the
concept of space and time in communication process, the Community Cultural
Development initiatives and strategies have been implemented globally
to establish greater understanding of the world's unique social, cultural,
political and economical position. The main facet of New Technology
is its cost effectiveness for many economically disadvantaged communities
and individuals that have no adequate budget to access information and
exchange ideas.
SCREEN CULTURE AND AUDIENCE DEVELOPMENT
Since the invention of moving images over 100 years ago, Screen Culture
Development strategies have been struggling to reach wider communities
globally due to political and economical as well as technological limitations.
Screen Culture Development has been implementing strategies to develop
diverse audiences to appreciate moving images not only from the Hollywood
apparatus but also from the community's social, cultural, artistic and
political perspectives through non-Hollywood productions.
Traditionally, Screen Culture activities
always utilized film festivals as platform to introduce new ideas from
around the world to their respective audience but now with the presence
of Television, Satellite and digital Technology, audience is allowed
to experience and appreciate moving images from various artistic and
technological forms. New Technology and multimedia applications provide
an alternative root to create moving images not only by professionals
but also by communities and individuals that are interested in this
field. Therefore, the moving images industry is shifting from being
exclusive to inclusive.
Since Information Technology has become
a way of communication in the new millennium, it is also bringing about
major changes in the way of seeing the world and ultimately creating
new ways of being. These changes can occur during a long-term process
beginning with children in school and at home that have access to information
and multimedia applications that will empower youngsters to create their
own unformulated and unrestricted expressions and representations. As
a result of this overwhelming freedom through cyber space, many taboo
expressions and discourses are equally represented along with already
established ideas. Taboos such as amateur and/or unprofessional image-makers
are no longer applicable since the quality of images is often enhanced
and manipulated through various Digital FX processes by the 21st century
image-makers.
Media literacy practices such as forums
and workshops are gateways to develop an understanding to differentiate
between the saturation of moving images that are already loaded with
preconceived definitions and the images that are demanding the audience
to contribute by completing the meaning from their own social, cultural,
economical and political periphery.
KIDS IN THE PICTURE
Children and young people are among the groups that are not represented
in decision-making process and often dependent on the adults' projection
to find their identities. In the past decade, children and youth have
been utilizing New Technology towards their own advantage and realizing
that the real link with the world without being excluded is the Information
Highways offered to explore by this revolutionary technology.
Since many organizations are set up
to assist children and youth in making representation before the New
Technology era such as CIFEJ are finding it very easy to widen their
focus and transcend the aims and objectives of the organization via
electronic communication tools. On the other hand, many organizations
are formed that focus solely on utilizing New Technology to produce,
present, promote and distribute works that are about/for or merely made
by children and youth globally. New Technology is providing the knowledge
and opportunity for many youngsters to manage and represent their own
affairs rather than relying on adults and/or professionals to guide
them with the adequate information.
ICYMAN (International Children and Youth
Multimedia Access Network) is one of the organizations that is administrated
and coordinated by young people under 22 years of age utilizing New
Technology to promote and present its aims and objectives to wider constituents
globally.
ICYMAN is a community cultural development
and screen culture initiative in the Western Sydney region supported
by the Australia Council for the Arts, Norwegian Film Institute, SAF
(School of Animated Films, Croatia) and CIFEJ (International Centre
of Films for Children and Young People, Canada) was launched at the
2nd International Film Festival for Children and Young Adults in Buenos
Aries during November 2003.
In February 2004, ICYMAN will be launching
a virtual database to commence networking between children, youth and
relevant organizations locally, regionally, nationally and internationally.
ICYMAN focuses on Information Technology and multimedia activities to
connect children, youth and relevant organizations globally, and also
be utilized as a virtual platform for cultural, artistic and personal
development and expressions.
This is an opportunity to present young
people from culturally diverse backgrounds in the Western Sydney region
as one of the forefronts in networking and implementing new ways of
expressions. The gathered information will be available on the project's
website for community access, as well as being compiled in a comprehensive
booklet by 2005. Also, the multimedia works produced by children and
youth in the year 2004-5 will be presented and promoted not only during
the 7th and 8th Editions Auburn International Film and Video Festival
for Children and Young Adults but in many other national and international
film, video and multimedia festivals.
By the year 2005, ICYMAN will become a key organization for cultural
and artistic development of children and young people in Western Sydney
region with a global perspective, through initiating, devising and presenting
projects utilizing New Technology, and audience development strategies.
As well as establishing links with communities, children, youth, multimedia
centres, festivals, arts and cultural organizations locally, nationally
and internationally.
Aims and objectives:
1. To lobby and advocate on behalf of
children and youth in Western Sydney to gain access to Information Technology,
Multimedia, Film and Video and Electronic art as the 21st Century forms
of expression.
2. To initiate and establish an infrastructure
entitled ICYMAN 'International Children and Youth Multimedia Access
Network', that functions as a platform to address children and youth
issues globally, administrated by culturally diverse children and youth
of Western Sydney.
3. To initiate and develop CCD and Screen
Culture activities through exchange programs locally, regionally, nationally
and internationally to reach a greater understanding of the intertexuality
and complexities in the social, cultural and political make up of each
area, region or country.
Conceptual Workshop
Participants: Children 10-12 years old
Conceptual and practical workshop with
primary students to view and vote for best works made by children and
youth from Auburn International Film and Video Festival for Children
and Young Adults 'winners compilation 2003', as well as writing and
presenting own written stories during the workshop and voting for the
best script. The duration of the workshop will not exceed 2 hours and
30 minutes.
Child Produced 4-14 years old
A Good Heart Ashden
Walker, Live Action 4'30" Australia 2003 (Winner 1st Place)
"An African girl struggles to fit in to her new school in northern
part of Queensland, Australia. In a race at school, a white boy who
does not like her pushes her off and prevents her from winning. As the
result of this incident the teacher will give warning to the boy to
not do it again and behave with proper manners and respect for others."
ANTS Children
aged 8-13, Animation 2'29" Croatia 2003 (3rd Place)
"Elementary drawing animation of a Story about a Lazy Ant who does
not want to do his work like others."
CHOMP William
Allsop / Channel Free, Experimental 4' Australia 2002
"An experimental film about a young boy studying at home but instead
he begins to draw random lines, which are from Television. But the illuminating
television light distorts the image and can only hear unrelated abstract
sound."
Flying Pancakes Children
aged 7-12, Animation 2'06" Croatia 2003
"Elementary drawing animation about a pancake who decides to make
jokes with people and throws itself around in most inconvenient ways
obstructing people who are working in the market."
Bully Duster Trinity
Catholic Collage, Live Action 5' Australia 2003
"Miss Dust is a new teacher at school and zaps every student with
her cane who cannot solve a mathematical problem. Until a bright student
solves the problem and she gets zapped and disappears. Then she finds
herself in a Rose Garden where she is so happy smelling the flowers
and sniffing fresh air."
Sugar and Spice Katerina
Lonergan / Channel Free, Experimental 4' Australia 2003
"Life as an adolescent is not all sugar and spice
a freeze
frame in the inertia of life at school. An experimental film showing
four girls in the school yard, walking in the bush and studying hard
for exam."
Winston Gene Alberts
/ Channel Free, Experimental 4' Australia 2003 (2nd Place)
"To conform to the average life of a male, is to conform to the
average thinking in the mind."
WORLD SPORTS EXPO
FOR YOUTH
A visual and audiovisual art exhibition
1. THE PROJECT
The message of the Olympic
Games (Citius, Altius, Fortius) Athlima in Greek means sport; on a second
level it means struggle, a creative struggle to be faster, higher, stronger.
The Olympic Spirit rewards excellence in sport and in culture, in a
struggle where participation is more important than victory. In this
connection, the Athlima World Sports Expo promotes youth creativity
and artistic achievements through the encounter between diverse world
cultures. It brings together youngsters from Europe and the rest of
the world in a vast project of global participation.
The context of the exhibition
As indicated, Athlima means sport and this is the theme of the global
exhibition to be organized in Athens in July and August 2004. The exhibition
is to feature visual, audiovisual and web-based creations addressed
to children as well as art creations produced by children. It aims at
highlighting the world's impressive cultural diversity and encouraging
intercultural exchange. It focuses on knowledge and active promotion
of the world's different cultural identities.
The exhibition likewise
encourages intercultural exchange, contributing to cultural bridge building,
the development of new conceptual tools and the enhancement of communication
skills, optimizing the global socio-cultural encounter. Each country
contributes art creations covering the entire history of sport and focusing
attention on the current situation in youth sport, as an index of the
social synergy and cultural expressiveness of all its citizens. Moreover,
through expansion of the contemporary visual arts the past, present
and future of youth sports is creatively endorsed in each country within
a process of evolving a common European mosaic or artistic expression
on a theme of broad social relevance.
The selection of the
art works is carried out through networks with members and core action
groups all over the continent, so as to ensure large-scale representation
of young people and artists from all European countries. The networks
involved have made an acknowledged contribution to other European cultural
projects at present being implemented with wide social and cultural
support.
An on-line service hosting
the international dialogue between youngsters and artists supports the
exhibition operation, enhancing its European character and ensuring
worldwide dissemination of the relevant information. This service, together
with the ongoing collaboration with global networks promoting youth
art, serves to secure representative participation of non-European countries
in the project. The exhibition aims to carry out an indicative mapping
of the international situation and a wide-ranging and detailed presentation
of European realities at an historic moment when the Olympic Games are
returning to their birthplace.
After the Games it is
proposed that the exhibition be made mobile and embark on a tour of
the countries inside and outside Europe that are in a position to meet
the costs of hosting it.
2. AIMS OF THE PROJECT
· The promotion
of European audiovisual and web-based art creation addressed to children
· The encouragement of children's creative work in audiovisual
and web-based arts
· Emphasis on cultural bridge-building in order to focus on the
world's cultural diversity and identify points of convergence between
Mediterranean countries through a constant flow of information establishing
the basis for intercultural synergy
· The development of a common approach to children's sport as
a basic question of education and culture and a medium of communication
· The comparison of what is offered by the professionals with
the images perceived by children and the elaboration of a creative dialogue
between developers and users of visual, audiovisual and web-based products.
· The determination of a common global position on children's
sport, as expressed in visual, audio-visual and net-based products;
the promotion of pictures by children and the views and demands of children
pertaining to the fields of physical exercise and sport; the development
of input into state policy-making on children's sport as well as into
aesthetic and audiovisual education.
· The establishment of a decisive cultural and financial role
for youth sports in the global socioeconomic structure
3. MEANS OF IMPLEMENTATION
Informing and communication
Information dissemination and continuous communication with the organizational
centre is to be effected through specific structures with specialization
in children's sport and in visual and audiovisual education.
Television channels
and websites presenting the development of the organization and the
art education structures will both have an important role to play in
this connection.
Each country will activate
sports associations and other related organizations to provide us with
a general overview of sports education at the national level. State
and private television networks will present the audiovisual products
being made available to youngsters for their information and education
in relation to sport. Our research collaborators in each country will
identify websites carrying useful information, so that the corresponding
organizational department can liaise with them and establish the appropriate
links. Art networks will be responsible for transmission of information
and selection from all member countries of the visual art material created
by children for the Athlima project.
3.2 Presentation of material
The exhibition is specially designed to group together entries from
each participating country and to be accessible to both adult visitors
and children. It will include symbols and other components that will
provide a fitting embodiment for the sports message of each country
and numerous artistic works created by children for the project.
Exhibition planning
will be focused on attracting interest from children. It will be an
event oriented primarily towards children, leading them and inspiring
them to search for the different cultural characteristics of each country
as they relate to the significant, popular and accessible theme of sport.
The presentation of
audiovisual products is to be conducted through pre-installed monitors,
video-walls and info points. Moreover, individual screening booths will
be in operation for the duration of the exhibition, with public screening
scheduled in accordance with the timetable.
All web-based products
are to be presented in real time through individual PC monitors and
pre-installed video-walls and info points.
All sections of the
exhibition are to be constantly on-line, connected through a PC link
operated by the information and communication service.
The exhibition will
fully covered and promoted by television channels, the press and Internet.
The official catalogue
will be available in four languages for the duration of the exhibition.
4. ORGANIZATION
Organization gets under
way with the approval of the project and will come to an end by June
2004.
The exhibition is to
last two months, with public participation expected from all parts of
Greece. Though focused on European participation, it will also accept
contributions from anywhere outside Europe. Governmental, non-governmental
and international organizations specialized in visual, audiovisual and
web-based production and in education will all be involved in co-organization.
The exhibition will be made mobile and will go on a tour, for at least
two weeks, of countries requesting a visit and able to cover the expenses.
Co-organizers and partners
are to be assigned specific roles. Co-organizers will bear five percent
of the costs and will undertake suitable specialized tasks. Partners
will be responsible for their own national participation and for disseminating
information on the project. The project's co-ordinating committee will
work out conditions of participation for professionals and children,
which will be publicized internationally.
Both co-organizers and
partners will be responsible for bringing together the visual, audio-visual
and web-based creations and submitting them to the co-ordinating committee,
on which all co-organizers will be represented.
The coordinating committee
will be charged with securing a suitable exhibition venue and planning
the tour. It will find the premises for the lectures, workshops and
ancillary functions. It will establish the committees responsible for
transport, receipt, maintenance and dispatch of the works.
An international evaluation
committee will be set up to take responsibility for acceptance of works
into the exhibition. People of distinction from the arts and the audiovisual
world will make symbolic awards to both professionals and young artists
at the exhibition's closing reception.
Workshops, lectures
and other ancillary functions for organized groups of children and professionals
will be staged at regular intervals and on request.
Exhibition preparations
and publicity will be concentrated at a specially created website, capable
of attracting lively participation from all over the world. The virtual
exhibition will be hosted on the website starting from August 2004 and
for two months following the completion of the tour.
The exhibition tour
is tentatively programmed to get under way by October 2004.
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